This game reminds me fire emblem and super robot war: lord of elemental. The developer has successfully create an interesting story with some really funny jokes. The difficulty of the game can be chosen based on your in-game choice. Thats an interesting feature for iPhone game.
However, the battle animation seems that it is not in a good care. Lack of variety of animation of different skill. Why does "aura blade" skill and "force blade" skill of devikher gear has the same animation? I hope you can create a variation of animation for skill. Besides that, i think you also need to create a "special" animation or special skill of each gear. In addition, you cant guess whenever your character/ enemy will have a critical hit. My advice is may be you should change the character dialogue when the attack is critical hit.
Fummz23655 about The War of Eustrath